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	<title>PLAY18 &#187; Guests</title>
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	<link>https://play18.playfestival.de/en</link>
	<description>Creative Gaming Festival</description>
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		<title>Alineaire</title>
		<link>https://play18.playfestival.de/en/2018/10/21/alineaire/</link>
		<comments>https://play18.playfestival.de/en/2018/10/21/alineaire/#comments</comments>
		<pubDate>Sun, 21 Oct 2018 13:42:21 +0000</pubDate>
		<dc:creator><![CDATA[Valentina]]></dc:creator>
				<category><![CDATA[Guests]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play18/?p=2451</guid>
		<description><![CDATA[Alineaire is a collective of digital artists who combine play, technology and gestures. Their original creations suggest an interactivity between the work and the public in a scenography of physical [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/10/Alineaire_logo_officiel.png"><img src="https://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/10/Alineaire_logo_officiel-1024x1024.png" alt="Alineaire_logo_officiel" width="1024" height="1024" class="alignright size-large wp-image-2452" /></a>Alineaire is a collective of digital artists who combine play, technology and gestures. Their original creations suggest an interactivity between the work and the public in a scenography of physical and virtual spaces. The aesthetic experience of the game allows the emergence of social and somatic dynamics.</p>
<p>The vision of video games is therefore brought to the field of the plastic arts. The exhibited installations are not available on conventional digital distribution platforms for video games. This enables new creativity regarding technologies, interfaces, space, etc. These experiences contribute to the development of a recognition of video games as an art form.</p>
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		<title>Alistair Aitcheson</title>
		<link>https://play18.playfestival.de/en/2018/08/01/alistair-aitcheson/</link>
		<comments>https://play18.playfestival.de/en/2018/08/01/alistair-aitcheson/#comments</comments>
		<pubDate>Wed, 01 Aug 2018 21:28:35 +0000</pubDate>
		<dc:creator><![CDATA[Karin]]></dc:creator>
				<category><![CDATA[Guests]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play18/?p=1435</guid>
		<description><![CDATA[Independent game developer based in Bristol, UK. Alistair Aitcheson specialises in games and installations that encourage physical activity, social interaction and performance. His projects have won awards at the GameCity [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/08/alistair_aitcheson.jpg"><img src="https://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/08/alistair_aitcheson.jpg" alt="Play17 Creative Gaming Festival" width="431" height="431" class="alignnone size-full wp-image-1437" /></a>Independent game developer based in Bristol, UK. Alistair Aitcheson specialises in games and installations that encourage physical activity, social interaction and performance. His projects have won awards at the <em>GameCity</em> and <em>IndieCade</em> festivals, and been award-nominated at <em>A MAZE.</em> in Berlin.</p>
<p>Alistair’s latest project, an interactive stage show, draws from his experience with improv comedy as well as his history as a creator of surprising and unconventional games.</p>
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		<title>Aljoscha Jelinek</title>
		<link>https://play18.playfestival.de/en/2018/08/16/aljoscha-jellinek/</link>
		<comments>https://play18.playfestival.de/en/2018/08/16/aljoscha-jellinek/#comments</comments>
		<pubDate>Thu, 16 Aug 2018 14:20:24 +0000</pubDate>
		<dc:creator><![CDATA[vera marie]]></dc:creator>
				<category><![CDATA[Guests]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play18/?p=1604</guid>
		<description><![CDATA[Aljoscha Jelinek is an author. After writing several short stories, he wrote dialogues for the adventure &#8220;The Night of the Rabbit&#8221;. At the moment he is writing graphic novels. Aljoscha [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/08/foto_aljoschajelinek-1024x1024.jpg"><img class="alignnone size-large wp-image-1605" src="https://play18.playfestival.de/wp-content/uploads/sites/15/2018/08/foto_aljoschajelinek-1024x1024-1024x1024.jpg" alt="foto_aljoschajelinek-1024x1024" width="1024" height="1024" /></a>Aljoscha Jelinek is an author. After writing several short stories, he wrote dialogues for the adventure &#8220;The Night of the Rabbit&#8221;.</p>
<p>At the moment he is writing graphic novels. Aljoscha works as a freelance teacher and editor in Hamburg.</p>
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		<title>Alke Vierck</title>
		<link>https://play18.playfestival.de/en/2018/08/28/alke-vierck/</link>
		<comments>https://play18.playfestival.de/en/2018/08/28/alke-vierck/#comments</comments>
		<pubDate>Tue, 28 Aug 2018 13:05:45 +0000</pubDate>
		<dc:creator><![CDATA[vera marie]]></dc:creator>
				<category><![CDATA[Guests]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://www.playfestival.de/play18/?p=1574</guid>
		<description><![CDATA[Alke Vierck is researcher for education and mediation at the Hamburger Kunsthalle. She develops the school program for the collection and changing exhibitions. She also supervises further education for teachers. [&#8230;]]]></description>
				<content:encoded><![CDATA[<div id="attachment_1913" style="width: 692px" class="wp-caption alignright"><a href="http://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/08/kunsthalle.jpg"><img src="https://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/08/kunsthalle.jpg" alt="Photo: Hamburger Kunsthalle, Ralf Suerbaum (edited)" width="682" height="681" class="size-full wp-image-1913" /></a><p class="wp-caption-text">Photo: Hamburger Kunsthalle, Ralf Suerbaum (edited)</p></div>
<p>Alke Vierck is researcher for education and mediation at the <em>Hamburger Kunsthalle</em>. She develops the school program for the collection and changing exhibitions. She also supervises further education for teachers. Her focus is on interdisciplinary and performative events regarding image literacy.</p>
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		<item>
		<title>Almut Schwacke</title>
		<link>https://play18.playfestival.de/en/2018/10/01/almut-schwacke/</link>
		<comments>https://play18.playfestival.de/en/2018/10/01/almut-schwacke/#comments</comments>
		<pubDate>Mon, 01 Oct 2018 08:48:01 +0000</pubDate>
		<dc:creator><![CDATA[vera marie]]></dc:creator>
				<category><![CDATA[Guests]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play18/?p=2061</guid>
		<description><![CDATA[Almut Schwacke is a Foley Artist, Sound Designer and Composer who loves contriving soundscapes until everything&#8217;s in the right place. Being a qualified and highly musically trained sound engineer (Berlin [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/10/almut_schwacke.jpg"><img src="https://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/10/almut_schwacke.jpg" alt="almut_schwacke" width="767" height="768" class="alignright size-full wp-image-2126" /></a>Almut Schwacke is a Foley Artist, Sound Designer and Composer who loves contriving soundscapes until everything&#8217;s in the right place. Being a qualified and highly musically trained sound engineer (<em>Berlin University of the Arts</em>) sets the ground for finding the right pace and mood for all sounds.</p>
<p>Her past work includes games like &#8220;All Walls Must Fall&#8221;, &#8220;Rainbow Skies&#8221;, &#8220;The Curious Expedition&#8221; and &#8220;Dead Island 2&#8243; and movies like &#8220;Same Same But Different&#8221;, &#8220;The Librarians&#8221;, &#8220;Monster&#8221; and many more. Currently she&#8217;s recreating some of the hilariously notated sound effects from Don Martin‘s comics for a sculptural work of visual artist Annelies Kamen. Furthermore, she is working on the historical resistance strategy game &#8220;Through the Darkest of Times&#8221; and the priceless farming simulator &#8220;Original Hill Farming&#8221;.</p>
]]></content:encoded>
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		<item>
		<title>Amelie Künzler</title>
		<link>https://play18.playfestival.de/en/2018/10/10/amelie-kuenzler/</link>
		<comments>https://play18.playfestival.de/en/2018/10/10/amelie-kuenzler/#comments</comments>
		<pubDate>Wed, 10 Oct 2018 13:54:36 +0000</pubDate>
		<dc:creator><![CDATA[vera marie]]></dc:creator>
				<category><![CDATA[Guests]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play18/?p=2279</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/10/portraitAmelie.jpeg"><img class="alignnone size-full wp-image-2280" src="https://play18.playfestival.de/wp-content/uploads/sites/15/2018/10/portraitAmelie.jpeg" alt="portraitAmelie" width="960" height="960" /></a></p>
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		<item>
		<title>Andreas Gaschka</title>
		<link>https://play18.playfestival.de/en/2018/09/03/andreas-gaschka/</link>
		<comments>https://play18.playfestival.de/en/2018/09/03/andreas-gaschka/#comments</comments>
		<pubDate>Mon, 03 Sep 2018 11:57:43 +0000</pubDate>
		<dc:creator><![CDATA[vera marie]]></dc:creator>
				<category><![CDATA[Guests]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play18/?p=1830</guid>
		<description><![CDATA[Born in the early 80s Andreas Gaschka grew up drawing all day and created his first animated films shooting stop motion Lego with his parents HI8 camcorder. In 2010 he [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/09/andreas_gaschka.jpg"><img src="https://hamburg.playfestival.de/play18/wp-content/uploads/sites/15/2018/09/andreas_gaschka-1024x1024.jpg" alt="andreas_gaschka" width="1024" height="1024" class="alignright size-large wp-image-1911" /></a>Born in the early 80s Andreas Gaschka grew up drawing all day and created his first animated films shooting stop motion Lego with his parents HI8 camcorder. In 2010 he graduated with a diploma in Media Design from <em>University of Applied Sciences Mainz</em> with a major in animation. Now he lives in Hamburg/Germany where he works as a freelance art director for animation.</p>
<p>In 2016 he cofounded <em>Supyrb</em>, an independent game studio, which is about to release its debut game &#8220;Marbloid&#8221; this winter. &#8220;Marbloid&#8221; is a 3D tilt &#038; tap marble runner for iPhone and iPad set in a colourful Vaporwave world.</p>
]]></content:encoded>
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		<title>Andreas Hedrich</title>
		<link>https://play18.playfestival.de/en/2018/05/31/andreas-hedrich/</link>
		<comments>https://play18.playfestival.de/en/2018/05/31/andreas-hedrich/#comments</comments>
		<pubDate>Thu, 31 May 2018 10:06:33 +0000</pubDate>
		<dc:creator><![CDATA[AndiH]]></dc:creator>
				<category><![CDATA[Guests]]></category>
		<category><![CDATA[People]]></category>
		<category><![CDATA[Team]]></category>

		<guid isPermaLink="false">http://playfestival.de/play18/?p=863</guid>
		<description><![CDATA[Executive Direction // Head of Public Relations As the initiator and spokesperson of the Initiative Creative Gaming, Andreas Hedrich has been pleading for the creative use of video games in [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><a href="http://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/05/andreas.jpg"><img class="alignnone size-medium wp-image-78" src="https://hamburg.playfestival.de/play17/wp-content/uploads/sites/13/2017/05/andreas-300x300.jpg" alt="Andreas Hedrich" width="300" height="300" /></a><strong>Executive Direction // Head of Public Relations</strong></p>
<p>As the initiator and spokesperson of the Initiative Creative Gaming, Andreas Hedrich has been pleading for the creative use of video games in education and to make digital gaming culture visible and come alive. He teaches media eduaction and active media relations at the Faculty of Education at the University of Hamburg. Furthermore, he is chairman for Mediennetz Hamburg e. V., member of jaf – Verein für medienpädagogische Praxis Hamburg e. V., speaker of GMK-Landesgruppe Hamburg and associate of Frische Medien. As media pedagog and media producer it is important for him to be responsible for projects that highlight the creative use of media and their ability to be used by everybody as a medium for communication.</p>
<p>If asked what his favorite game is, he answers “Riding a bicycle in my mind&#8221;.</p>
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		<item>
		<title>Annika Rodrigues Ferreira</title>
		<link>https://play18.playfestival.de/en/2018/10/23/annika-rodrigues-ferreira/</link>
		<comments>https://play18.playfestival.de/en/2018/10/23/annika-rodrigues-ferreira/#comments</comments>
		<pubDate>Tue, 23 Oct 2018 22:03:37 +0000</pubDate>
		<dc:creator><![CDATA[Karin]]></dc:creator>
				<category><![CDATA[Guests]]></category>
		<category><![CDATA[People]]></category>

		<guid isPermaLink="false">http://playfestival.de/play18/?p=2520</guid>
		<description><![CDATA[]]></description>
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		<title>Arne Busse</title>
		<link>https://play18.playfestival.de/en/2018/10/30/arne-busse/</link>
		<comments>https://play18.playfestival.de/en/2018/10/30/arne-busse/#comments</comments>
		<pubDate>Tue, 30 Oct 2018 20:11:19 +0000</pubDate>
		<dc:creator><![CDATA[Karin]]></dc:creator>
				<category><![CDATA[Guests]]></category>
		<category><![CDATA[People]]></category>

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		<description><![CDATA[]]></description>
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